Tuesday, 8 May 2012

Creating the character



To start creating the model of my evil villian I started with by using a cube which was turned into the shoe of the charater and from this I extruded upwards to create the leg.

The leg of the model was created by simply extruding upwards for the whole thing but also by scaling at certain intervals to give the leg a defined shaped such as the knee.
The above image is the leg above the knee again using the same technique as above.

This image is of the leg finished and then cloned and mirrored to create the second leg. This image also shows the creation of the bum which allowed for the back and stomach to be created by extruding.



This image is of the body being made without any real definition added to it, this was done by extruding from the legs and bum.


After creating the stomach the chest was then created and pulled into place to give it some definition, after this was done the start of the arms were created which just involved moving some vertices into a circle and then extruding the edges, a hole for the neck was also left which would make it easier to create when it come to it.



This image is of the arms being created, the technique that was used was again extruding from the previous section and then scaled into shape.




The above image is of the start of the neck which was extruded from the hole that was left whilst making the chest.


After creating the body I started on creating a head by simply using a sphere and then reducing the amount of sides, which gave the head a more rough look as heads arent perfectly smooth. After creating the sphere I moved vertices and polygons around to create the above image.



After a few changes such as the shape of the head and deleting the eyes I added some eyes that were space warped, I then used the turbo smooth modifer and added some textures, I also created a mask of such that i personally felt gives the villian an evil look as it looks like he is trying to protect his identity. 

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